Warhammer Fantasy Battle

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Warhammer Fantasy Battle is a turn-based strategy miniatures game designed by Bryan Ansell, Richard Halliwell, Jervis Johnson, and Rick Priestley. It was the first game set in the heroic fantasy world known as Warhammer Fantasy. Its current title, Warhammer Fantasy Battle, is an evolution of the game's original title: Warhammer: The Game of Fantasy Battles, which meant "Hammer of War: The Fantasy Battle Game. Its fifth edition won the 1996 Origins Award in the category of best fantasy or science fiction miniatures game rulebook.

Warhammer Fantasy Battle is based on other fantastic worlds, and gives players enough creative freedom to continue expanding the game, be it by creating new troops, generals, and even armies and kingdoms. It was originally created as a skirmish game in the late 1970s but has slowly developed over numerous editions into a highly complex game of grand battles. Its first official edition was released in 1983 and by 2016 eight editions of the game had already been published with 15 different armies and several world campaigns.

Since 1987 there has been a version of Warhammer Fantasy Battle set in the future, called Warhammer 40,000. Likewise, the company that owns the exploitation rights of the game, Games Workshop, publishes a role-playing game entitled Warhammer Fantasy Roleplay (1986, translated into Spanish in 1997 as Warhammer Fantasy ) as well as novels, collectible card games, and other spin-offs set in the same fictional world (see Warhammer Fantasy).

There are also some videogames based on the Warhammer Fantasy universe, such as Shadow of the Horned Rat (1995) and its sequel Dark Omen (1998). Both are real time strategy games. There is also a Warhammer 40,000 video game, Dawn of War (2005), of which three expansions have been published: Dawn of War: Winter Assault (2006), Dawn of War: Dark Crusade (2006) and Dawn of War: SoulStorm (2007). Like the previous ones, they are also real-time strategy games. Regarding the fantastic universe, in the past decade it has been Warhammer: Mark of Chaos (2006). An expansion for it appeared in the year 2007. And in 2009 another expansion called "Warhammer Mark of Chaos Battle March" appeared. In 2016, in collaboration with Creative Assembly, he released Total War Warhammer, a real-time strategy game featuring various factions from the Warhammer Fantasy universe; and in 2017 the second part of this game came out: Total War Warhammer 2, with new factions.

Equipment needed

Warhammer Battle.

In order to play you need the following:

  • Miniatures, which represent the different armies.
  • The official rules of the game.
  • Each player must carry the rules (called "armed book" in the fantastic edition and "codex" in the futurist) corresponding to his army.
  • A play surface of approximately 180x120 cm, which can be a table, the floor, etc.

These are the appropriate measurements for games of 2000 points or less. For larger games, the playing surface must be larger.

  • If desired, different elements of scenery can be used to give more realism to battles, such as trees, hills, rivers, buildings...
  • Normal six-sided dice (it is advisable to be many), one artillery dice (5,10,15,20,25 and problems) another artillery dice in inches (2,4,6,8,10...) and another one scattered.
  • A metric tape to measure distances.
  • Templates to calculate the area of effect of certain weapons, spells or actions.
  • A sheet and a pen to point details of the units(e.g.:armamento). The set of units and characters with their respective armament is called army list. As a help there are certain web pages that contain tables to print and make the list simpler and more orderly.

Settings

"Cosplay" by the dark elpha witch.
"Cosplay" as a warrior of chaos.

Geography

The world of Warhammer Fantasy is similar to our planet. In fact, most of your land masses, cultures, and ethnicities are basically analogous to those of Earth. These similarities were implicitly explained in the original game by referring to a race that created similar worlds around the universe. The correspondences between the places in the Warhammer Fantasy universe and the real one are as follows:

  • The Empire / Holy Roman Empire
  • Mariemburg / Netherlands
  • Bretonia / France
  • Ulthuan / Atlantis
  • Estalia / Spain
  • Tilea / Italy
  • The lands of Sylvania/Romania
  • Kislev / Russia-Poland
  • The Empire of the Hobgoblin Khans / Mongolian Empire
  • Ogros / Mongolia
  • Norsca / Scandinavia and Viking Peoples
  • Naggaroth / North America
  • Lustria / Central and South America
  • Arabia
  • Catay / China
  • Nippon / Japan
  • Khemri / Egypt
  • Mountains of regrets / Himalayas
  • Albión / Island of Great Britain or island of Ireland
  • Islands of the Sorceres / Canary Islands

Armies

Skravens.

The existing armies in Warhammer Fantasy are:

  • High Elves
  • Dark Elves
  • Elfos Silvanos
  • Empire
  • Bretonia
  • Condes Vampiro
  • Khemri Funeral Kings
  • Skavens
  • Orcos y Goblins
  • Ogros Kingdom
  • Dwarfs
  • Men Beast
  • Lagarto men
  • Warriors of the Caos
  • Demons of the Chaos
  • Caos dwarfs (discontinued)
  • The Official Magazine of Games Workshop, «White Dwarf», he has sometimes published ready to play with other armies that do not have their own book, as is the case with the armies of mercenaries.

Video games

  • Total War: Warhammer
  • Total War: Warhammer II
  • Total War: Warhammer III

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