Missile Command
keyboard_arrow_down
Contenido Missile Command is a game developed by Atari in 1980, in which the invasion of terrestrial cities is simulated, and a series of missile turrets must stop the the invaders.
Game dynamics
These turrets had an ammunition limit and also the scope could only target one spot at a time, making it impossible for the user to hit in a timely manner.
The invaders' defenses were
- Shoot from their ships their rays to the cities.
- Send satellites that also threw rays.
- Drop at an extraordinary speed.
If a turret was shot, it would be disabled for a period of time, becoming usable after that time had elapsed.
Every five levels, a city that was destroyed could be restored, and prizes were awarded for the amount of ammunition left after defending the cities.
Contenido relacionado
The Video
Technical chemistry
Spanish Social Security Accounting Information System
Más resultados...