Kim Possible

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Kim Possible is an American animated action-adventure comedy television series created by Bob Schooley and Mark McCorkle, airing on Disney Channel from June 7 from 2002 to September 14, 2007. The show revolves around Kim Possible, a teenager who fights crime on a regular basis, while dealing with everyday problems commonly associated with adolescence.

Inspired by the scarcity of animated series directed by women at the time - as well as their own daughters - the episodes, some of which are based on the creators' own high school experiences, combine elements of action, adventure, drama, romance and comedy to appeal to girls and boys, parodying James Bond movies, developing the plots with comic style and direct dialogues.

Defiing low expectations, the series opened to critical acclaim thanks to its youthful humor, writing, and animation. The premiere of Kim Possible was the most watched of any Disney Channel Original series. Originally canceled at the end of its third season in 2006, the unprecedented Disney Channel ordered a fourth season of the series to keep loyal fans happy.

Running for four seasons and 87 episodes, the show is considered one of Disney Channel's most successful shows and stood as the network's longest-running series until being surpassed by Phineas and Ferb in 2013. The series' success spawned two TV movies based on it, Kim Possible: A Sitch in Time (2003) - the first Disney Channel Original Animated Movie - and Kim Possible: Sí es para tanto (2005), as well as a series of video games.

In 2019, Kim Possible, a live-action Disney Channel Original Movie based on the series, premiered.

Premise

The series centers on the life and adventures of teenager Kim Possible, an accomplished high school student and cheerleader who fights crime on a regular basis, assisted by her best friend and partner, Ron Stoppable. Spain), and Rufus, the mole rat of this one. Ron's fears, insecurities and personal clumsiness sometimes have a tendency to jeopardize the success of his own missions. Kim and Ron are remotely assisted by Wade, a 10-year-old computer genius who rarely leaves his bedroom and communicates with the duo through the device he invented known as the Kimmunicator. Together, the foursome is known as Team Possible. Most of Kim's missions involve her traveling to various destinations around the world to rescue citizens from harm and battle a variety of enemies and villains, the most frequent of which is Dr. Drakken, a scientist madman who constantly seeks world domination and his thug sidekick Shego, who possesses the ability to generate powerful energy blasts and emit them from her hands, making her Kim's most dangerous opponent. Not old enough to drive a vehicle for her missions, Kim often relies on the favors of various people and friends she has helped in the past to get around, whether by train or helicopter.

Attending Middleton High School with Ron, her best friend Monique, and fellow rival Bonnie Rockwaller, Kim lives with her family: father James Possible, a rocket scientist, Ann Possible, a brain surgeon, and her younger siblings, the twins Jim and Tim (both possessing genius intellects despite being 11 years old). Fully aware of her daughter's occupation, Kim's parents continue to fully support her crime-fighting efforts as long as she continues to do her schoolwork.

Kim doesn't have a secret identity for which she is world famous, but her profession is not highly regarded by many of her peers and teachers. Being captain of her high school cheerleaders, the series also explores the ups and downs of Kim's life as a high school student trying to navigate appointments, homework, tests and eventually learning to drive, which leads to a balance of life in which fighting crime makes Kim more natural than the more standard components of adolescence.

Characters

Cast

Characters Voice Actor
Kimberly Ann "Kim" PossibleChristy Carlson Romano
Ronald "Ron" ImparableWill Friedle
RufusNancy Cartwright
Drew Lipsky (a.k.a Drakken)John DiMaggio
ShegoNicole Sullivan
Wade LoadTahj Mowry
James Timothy PossibleGary Cole
Dr. Ann PossibleJean Smart
James "Jim" PossibleShaun Fleming
Timothy "Tim" PossibleSpencer Fox
MoniqueRaven-Symoné
Bonnie RockwallerKirsten Storms
Duff KilliganBrian George.
Mr. Senior Jr.Nestor Carbonell
Lord Manuel "Monkey Hand" Tom Kane

Production

Veteran writers Bob Schooley and Mark McCorkle had already collaborated for Disney Channel for several years on such series as Aladdin, Hercules and Buzz Lightyear, Star Command, each spin-offs of their respective animated feature films.

Although they had enjoyed working on the previous projects, Schooley and McCorkle were becoming interested in contributing something original. At the same time, the writers learned that the Disney Channel was interested in developing animated series with ordinary children in extraordinary circumstances. Therefore, the network commissioned Schooley and McCorkle to create a new animated series that would be capable of entertaining children between the ages of 8 and 14 with that premise and that would also interest adults. As they rode in an elevator on their way to the office after lunch, McCorkle told Schooley, 'Kim Possible. She can do anything," to which Schooley replied, "Ron Stoppable, he can't." Both names of the main characters indicate that "the girl is going to be the lead of the action and the boy is the comic relief." Conceiving all the main characters themselves, Rufus and Wade were created and added to the roster.

With their lead duo finally established, Kim Possible became the easiest series Schooley and McCorkle had ever developed. It was one of Disney Channel's first forays into developing a fully original cartoon series as a response to the lack of strong female characters in American animated series and in creating Kim, McCorkle thought she would be "a character that girls can play. look up', inspired by his own young daughters. The creators were also influenced by their own childhood heroes James Bond and Star Trek's Captain Kirk, and wanted Kim to resemble a character her daughters could similarly idolize. Despite being a "strong female role model," Schooley maintained that heroism "doesn't help Kim when she comes face to face with her latest school crush." Unlike traditional heroes, Kim is completely devoid of superpowers and a secret identity. The creators avoided giving her the latter like most other secret agents because they wanted both her and Ron to stay in touch with younger viewers.

Working entirely independently of spy organizations, Kim's crime-fighting skills are derived from real-life activities like cheerleading and gymnastics, "something any kid in the world could do", according to the creators.

Casting

Christy Carlson Romano, voice of Kim Possible.

The lead role of Kim was originally offered to Anneliese van der Pol, who declined in favor of appearing as Chelsea Daniels on the Disney Channel teen sitcom That's So Raven. After auditioning several actresses to voice Kim, 16-year-old Christy Carlson Romano was finally cast as the lead voice after being introduced to Schooley and McCorkle by Disney Channel executives.

Romano had already gained popularity with the Disney Channel audience thanks to his portrayal of Ren Stevens on the series Even Stevens, and began playing Kim while filming episodes of the former show. Romano immediately identified with her character because they were both dealing with issues of adolescence, comparing Kim's challenge of fighting villains and keeping her personal life stable with school work and her burgeoning acting career. As an anecdote that highlighted her commitment to the series, Romano missed her prom to dub her voice in the second season episodes. Describing her character as "very ambitious, very skilled and very intelligent," Romano told the New York Times, "I've tried to make her a good role model." Her confidence and her sincerity really shine through. &#3. 4; One episode in particular, 'Blush', was inspired by Romano's tendency to blush at the slightest complement. Romano's performance as Kim was nominated for an Emmy Award.

Will Friedle, best remembered for his performance as Eric Matthews on the sitcom Boy Meets World, was cast as Ron. Schooley attributes much of the series' success to Romano and Friedle's chemistry. The role of Shego was created for Nicole Sullivan, with whom Schooley and McCorkle had previously worked. To prepare for the role of Rufus, Nancy Cartwright, best known for her long voice work as Bart Simpson on The Simpsons, researched naked mule rats extensively to the point that she became "a source of useless trivia" #3. 4; and knowledge. Carlton cites Rufus as among the two most difficult characters to voice for her due to the constant use of her diaphragm required to produce 18 rat sound effects. His performance earned him a Daytime Emmy Award nomination for Outstanding Performance in an Animated Program.

John DiMaggio was cast as Drakken based on his vocal performance as Bender in the animated sitcom Futurama. The creators explained, 'Drakken is as funny as he is because of how funny John is. Like any of the great voiceover guys, he can do multiple voices." Schooley and McCorkle had previously worked with Nicole Sullivan on Buzz Lightyear, Star Command and thus created the role of Shego with their minds. Sullivan's first recording session opposite DiMaggio established a chemistry between the two actors and their respective characters, from which Shego's sarcasm was introduced and amplified.

As for recurring and guest roles, designer Jean Smart speaks to Kim's mother, Ann. Kirsten Storms voiced Bonnie, Kim's high school rival, while portraying Belle on the soap opera Days of Our Lives. Prior to Kim Possible, Storms had starred in the Zenon film series. Raven-Symoné, best known for the series It's So Raven, was cast as the voice of Kim's female best friend, Monique, based on her reputation as a comedic actress and ability to improvise dialogue.

Señor Senior, Sr. and Señor Senior, Jr. are introduced by Ricardo Montalban and Néstor Carbonell, respectively. Rider Strong, Friedle's partner in the series Boy Meets World, voiced Brick Flag, Bonnie's boyfriend.

Writing and development

As executive producers and writers, Schooley and McCorkle oversaw all episode lengths for consistency. Both of them were mainly involved in the writing process, focusing on the plot and dialogue, while the storyboarding was mainly handled by Loter. The writing staff consisted of Disney Channel employees and freelance writers. Schooley and McCorkle also combined elements of adventure, relationships, and humor to appeal to boys, who are more interested in action, as opposed to girls, who are more drawn to relationships and character development, aware of the &# 34;ancient truisms" Surrounding the belief that boys are less likely to watch a female-led series the casting situation is reversed.

Without alienating younger viewers, to whom the show refuses to "talk down," the writing in Kim Possible is "a bit older than" that of the traditional Disney animated series. While avoiding adult references, Schooley and McCorkle opted for a fast-paced, pacing that appealed to adult viewers instead, resulting in teleplays that were typically five pages longer than traditional Disney Channel ones. Additionally, the show heavily parodies popular James Bond movies. Some of the show's plots and ideas are drawn from the lives of the daughters of both creators; The decision to have Ron eventually join his school's soccer team was inspired by Schooley's daughter being involved in his high school band, which resulted in them attending several school soccer matches.. Citing Ron as his favorite character, McCorkle admitted that he reminds her of his high school car. Despite not being as strong an action hero as Kim, at the same time the creators were careful to highlight Ron's courage and attributes by emphasizing the fact that he constantly finds himself in dangerous situations. For the fourth and final season, the writers had taken into account requests from male fans to see Ron succeed more often than he had in previous seasons, making him a more confident character as he grew up. gradually he "came into his own" He becomes more of a partner than a partner. Drakken and Shego's relationship "weirdly" it mirrors Kim and Ron to some extent, with the female character more intelligent and competent than her male teammate. Initially envisioned as a "standard companion," Sullivan's sarcastic portrayal of Shego ultimately inspired Schooley and McCorkle to expand on the humor that revolves around the fact that Shego can barely tolerate Drakken. The creators had always intended for Kim and Ron to eventually become romantically involved, but he avoided this story for fear of "painting ourselves in a corner," citing Sam and Diane's ill-fated relationship in the sitcom Cheers program as an example. Throughout the first three seasons, the idea of Ron having feelings for Kim is alluded to, but he never pursues them for various reasons. Production on new episodes of Kim Possible had all but ceased by the end of Season 3 when Kim and Ron finally became a couple, which McCorkle felt had ended the series perfectly in the movie Kim Possible: So Drama, initially removing any need to determine how they were going to proceed with them as a new couple. However, when the series was surprisingly renewed for a fourth season, Schooley and McCorkle were forced to face the challenge of writing for Kim and Ron as a couple for the first time, but eventually grew to appreciate their "new dynamic.";, which provided the show Con "nueva vida" and allowing the writers to explore previously unknown comedic territory. Schooley and McCorkle approached the challenge of portraying the dating in a way that would appeal to both the younger and older kids by having the villains, AND Ron's relationship with disbelief since 'Ron is painfully aware that he's the luckiest man in the world... to land Kim,' according to Schooley. Approaching their romantic relationship the same way they did their friendship, the writers refused to treat the story like a soap opera in which the couple constantly break up and reunite, keeping their romance realistic by quickly abandoning "the love phase". Schooley and McCorkle only lightly acknowledged the relationship, maintaining that Kim "still saves the world, we still have the villains, and we have the comedy with the villains and their weird schemes and how they get thwarted." Season four introduces new villains like Camille Leone, an heir to celebrity shapeshifting Warmonga, and a more serious villain who possesses "no funny clownish behavior, just bad." The villains also work together against Kim in different combinations. Kim is also given her own car while her siblings, having skipped several grades due to her intelligence, join her in high school despite only being 12 years old, much to the Kim's disgust. Wade ventures out of her bedroom more frequently, occasionally helping Kim and Ron in person. The recurring character Monique, who was created because Schooley and McCorkle felt Kim would be more realistic if she had a female best friend other than Ron, is expanded upon from simplyBecome an observer of Kim and Ron's lives to a more involved Possible Team Member, expanding the set. Ron's home life is also explored as he welcomes in a younger brother. The series ends with Kim and Ron's graduation, leaving their futures open to the imagination. Several Season 4 episodes were edited and shortened for time due to running up to five minutes too long, forcing Loter to remove some subplots and characters. Design and Animation Creating the universe and setting for Kim Possible was a collaborative process between Schooley and McCorkle Disney Channel, the character designers and cast, who were also encouraged to contribute their own ideas. Although Schooley and McCorkle were involved in designing Kim, the bulk of that particular task was the combined efforts of Loter, inaugural season director Chris Bailey, art director Alan Bodner, and character designer Stephen Silver, each of whom had worked together on previous animated projects. Due to their extensive animation experience, Schooley and McCorkle said that "Kim had to be an attractive character", while Ron would be more-so "awkward-attractive". Evolving dramatically over the course of three months, Kim, who had originally been designed to resemble a "standard" athletic-looking blonde heroine, underwent several changes. At one point, the character's appearance was based on that of the video game character Lara Croft from the Tomb Raider franchise until Disney Channel abandoned this concept in favor of one more resembling a 14-year-old girl as opposed to a bomb. Admitting that Kim would have been her dream girl in high school, the creators quipped, "She would have been out of our class though." A super suit designed for the character was introduced in the first season 4, but quickly dropped once the writers realized that the suit detracted from the established 'she can do anything' reputation of the character. of the character. However, her original mission outfit, Pants, is permanently replaced with a T-shirt and pants. Loter normally viewed any script he was provided with after it had been written. Featuring characters drawn with big heads and eyes, the colorful, "trendy and retro" of the show is reminiscent of "campy" released during the 1960s and 1970s. The New York Times noted that the show's retro setting is more similar to The Jetsons than The Simpsons. Using a limited animation style, the characters wear a wide variety of outfits and hairstyles. Opting for a "simplicity that was the hallmark" From the 1960s, some of Kim Possible's architecture is reminiscent of the haunts owned by James Bond villains, while Bodner was inspired by the graphic design of posters Disney used during the same decade. A Chuck Jones and Maurice Noble. In Season 4, some episodes were intentionally shot on a multiplane for a more cinematic look. Additionally, the Disney Channel animated series American Dragon: Jake Long inspired animators and artists to approach the final season of Kim Possible with a "rougher" design. Director Steve Loter declared season 4 of the series "the most international season" because Kim and Ron travel to more exotic countries. Three different animation studios animated the series: Rough Draft, Starburst, and Hanho.MusicR & B singer Christina Milian recorded the theme song "Call Me Beep Me," which she also credits with benefiting from her own career as a recording artist. Written by musicians Cory Lerios and George Gabriel, the show's theme song" Call Me, Beep Me "(also called " Call Me, Beep Me! (The Kim Possible Song) "or simply " The Kim Possible Song ") is performed by the singer American Christina Milian. Having worked for the Disney Channel at the time, appearing as a correspondent on the network's miniseries Movie Surfers after turning down an offer to appear on their variety show The Mickey Mouse Club, Milian learned of Disney's Kim Possible when the studio he called her on hiring an artist to record the song for the new show. After meeting with the songwriters, who then proceeded to write the song, Milian returned to the studio for the first time to record "Call Me, Beep Me" a week later. "Call Me, Beep Me" is heard during the show's opening sequence, encouraging viewers and listeners to contact Kim for help if they find themselves in difficult situations, with the lyrics " Danger or trouble, I'm in the dobyou. The sounds of mobile devices and modern technology are incorporated throughout the song. Although "Call Me, Beep Me" begins "I'm your basic, mean girl" in reference to Kim, these lyrics are paradoxical in that there is little foundation or "Call Me, Beep Me," written by Cory Lerios and George Gabriel, and performed by artist Christina Milian. The song is a teen pop and R & B about Kim Possible's devotion to helping those in need. Problems playing this file? Call Me, Beep Me' became a Radio Disney hit, staying at number one for 12 weeks. The song's success ultimately benefited Milian's career as a performer; She explained: 'I never realized the show would give me so much exposure, it's great because people have grown up with me, even with that damn song. I didn't know a lot of people were looking at Kim Possible that way. Because of that song, it actually inspired me to make my own animated music artist because a lot of people thought I was Kim Possible'. Milian has yet to perform the song live in concert, but she has expressed interest in recording a remix for fans. "Call Me, Beep Me" it was the first song Lerios and Gabriel wrote together, and the songwriting duo have gone on to collaborate on both scoring and songwriting for various major TV networks and shows. Composer Adam Berry was commissioned to score the entire series. While the music on Kim Possible is mostly guitar-driven, Berry's experience before the show had been exclusively orchestral, composing scores using only a keyboard. A guitarist since the age of six, Berry himself provided all the guitar and bass cues on Kim Possible. Although discussing whether the popular music featured in the series should be stylistically similar to the score, Disney decided to avoid limiting the show to then-current music trends, because, according to Berry, "trying to be current is a in the best ways to sound outdated ". As electronic music themes play throughout the scene's fight sequences, the guitar riffs of "Call Me, Beep Me" are repeated during the episodes. Smash Mouth singer Steve Harwell makes an appearance in the season 2 episode 'Queen BeBe'. The third season introduces several character-specific songs. The title sequence was almost entirely updated with the season four premiere, but "Call Me, Beep Me" remained unchanged. An official Kim Possible soundtrack was released by Walt Disney Records on July 1, 2003, featuring "Call Me, Beep Me "Y" It Could Be', plus other musical contributions from the cast of Kim Possible plus various Disney recording artists, including Aaron Carter. Romano also recorded a new song titled "Say the World" for the album. A combination of teen pop, pop rock, power pop and R & B, the soundtrack also features appearances by bands A-Teens, Jump5 (performing a cover of Kool & the Gang "Celebration"), LMNT and Smash Mouth and Will Friedle AND the "Naked Mole Rap" by Nancy Cartwright, a tribute to Ron's Rufus, [ultimately concluding with a "working remix" from the song by Tony Phillip. Aimed primarily at the show's young fanbase, AllMusic writer Heather Phares reviewed the album as "a better-than-average soundtrack for kids".

Style and Themes

The episodes generally stick to a similar, simple format, with a power-hungry villain that Kim and Ron must somehow prevent from taking over the world. Although primarily an action comedy series, Music on TV: Listening Channels author James Deaville observed that Kim Possible adheres to the long tradition of combining adventure with comedy on animated television. According to Telebisyon, "the show is quite action-oriented, but it also has a strong and light-hearted comic atmosphere". In addition to action, comedy, and adventure, Kim Possible's stories also explore elements of romance and drama. According to The Artifice, the show's unique brand of humor stands apart from the slapstick style associated with most Disney Channel sitcoms, namely Phil of the Future and That's so Raven, although Ron can be considered a slapstick character. With a tendency not to take itself seriously, Kim Possible parodies and pays homage to the spy, action hero, and superhero genres, its comedy benefiting from the show's emphasis on "over-the-top plotting" as it does so. and circumstances; Shego's own family of superheroes, Team Go, is a deliberate parody of Marvel's superhero team, the Fantastic Four. Self-referential in its humor that avoids talking to its viewers, the series also parodies the teen comedy genre, teen fads and trends in general, and sometimes even pokes fun at its own plot holes and oversights, while occasionally embracing common cartoon and sitcom tropes.

In addition to other "pillars" For today's youth, technology plays a large role in the series, specifically the internet and Kim devices, the most important of which is a cell phone-like device known as the Kimmunicator, designed to help Kim reach out to Wade and let him access just about any information he wants. McCorkle explained the show's emphasis on technology: "The series' use of the Internet theme made it an easy launching pad in part because it's a very important part of the fabric of adolescent life. and the interactive possibilities are endless... It's as if we could play the "Q" of James Bond for each episode; the more imaginative the toy, the better ". Particularly desirable for younger viewers, technology allows Kim to effortlessly travel the world and, to some extent, mirrors children's ability to talk to anyone anywhere in the world via the Internet. Kim's ability to travel virtually anywhere in the world in a short amount of time is virtually unexplained; BuzzFeed referred to Wade as an "example that sitting in front of your computer all day is actually the most powerful position to be in." The fact that Wade never leaves his room could indicate that he has agoraphobia.

Kim is raised in a nuclear family. Unlike popular animated sitcoms like The Simpsons and Family Guy, both of Kim's parents are smart, successful, and attractive; Kim's own intelligence is often attributed to the fact that she is born to a rocket scientist father and a neurosurgeon mother. Kim's inherent confidence is a possible family trait; Her father James, who views women as equals, proudly reiterates the phrase "Nothing is impossible for a possible." On numerous occasions. In her younger years, Kim's grandmother & # 34;Nana & # 34; Possible fought crime like Kim herself. Kim Possible tackles the issue of the friend zone through Kim and Ron's relationship, discussing male-female friendship in a way reminiscent of the romantic comedy When Harry Met Sally... (1989). According to Bustle's Sarah Freymiller, the leads' friendship evokes that of Batman and the Joker, "Kim has the functional and social power, while Ron exerts a more calming and occasionally slapstick influence on the show... he's the smart guy. The chaos in her highly organized life. Kim and Ron are solely platonic friends for the show's first three seasons and remain best friends even after they start dating in Season 4, defying the popular belief that "being romantically involved is worth more than being in a relationship." friendship". The series eschews the popular "Will they or wont they?" Trope often used on TV shows, keeping them a couple for the rest of the series. Having grown together and learning from each other's mistakes, Kim and Ron eventually make up for each other's shortcomings. According to Feminist Fairytales, "Ron has a very laid-back attitude towards life that often provides a balance to Kim's assertive nature and perfectionism, while Kim helps Ron to be much more independent and self-reliant." Freymiller also believes that Ron might have been conceived because "the creators felt that television would only be able to accept a strong female character if she had a male counterpart," allaying fears that Kim might be perceived as too catty., complementing their actions rather than dominating.

Hosting a diverse cast of strong female characters and challenging gender norms and barriers, Kim Possible explores feminist themes, specifically third-wave feminism. Along with other female-led animated series that premiered throughout the decade and experienced a steady influx in the media starring "Teenage Action Chicks with special powers,"Kim Possible is regarded as a example of feminine power and powerful feminism.

Like the animated shows Totally Spies, Atomic Betty and The Life and Times of Juniper Lee, Kim Possible revolves around an attractive, intelligent and strong female character whose public identity is intended to indicate that she should be received as a positive role model. for young girls. According to Betsy Wallace of Common Sense Media, Kim Possible "capitalizes on the villain craze that sparked Buffy the Vampire Slayer and Alias," while simplifying the genre for a younger generation. Agreeing that the series embraced the new "female trafficking of crime" formula, PopMatters' Tracey McLoone conceded that comparisons to Buffy the Vampire Slayer, Alias, and The Powerpuff Girls are inevitable, but at the same time noted that Kim is more confident than her. predecessors, who incorporated cheerleading activities and stunts into their fights against enemies, while wearing traditional "girly" such as lip gloss and makeup for your advantage in battle. Compared to Buffy, Kim also approaches her complicated lifestyle with more joy.

Meanwhile, Nicole Rogers of the Wisconsin State Journal thinks Kim looks like what Alias' Sydney Bristow would look like if she had been portrayed as a spirited high schooler.

According to MTV's Monique Steele, Kim Possible is "all about how girls kick butt"; Kim constantly rescues Ron, saving him from danger numerous times throughout the series. Writing for Wewomen.com, Carla Cain Walther observed that the series "poked fun at the 'damsel in distress' used in action movies" by having Kim save Ron & # 34; using her wits and strength & # 34;, which reinforces the idea that girls are capable of helping themselves. Identifying Kim as a post-feminist hero because she's smart as well as having the "Barbie shape"; and having a male assistant similar to female executives, Julie Salamon of The New York Times quipped that "Kim's job seems to be to make the world safe for cheerleaders." again, following the path forged by Reese Witherspoon in Legally Blonde in the name of sororities". Tor.com's Sarah Gailey observed that while Shego prides herself on spending a lot of time lounging poolside and deciding what she wants and doesn't want to do, Kim is forced to "get into action no matter how tired she is. or sad or sick or, God forbid". too busy". Bustle's Sarah Freymiller wrote that "Kim offers a model for femininity that reinforces and works against the typical stereotype of" high school cheerleader ", citing cheerleading as an outlet the character willingly chooses. Kim is not a tomboy; BuzzFeed's Julia Pugachevsky credits the series with "showing her that she can be traditionally feminine and strong at the same time." Conversely, Geek Chic: Smart Women in Popular Culture author S. Inness argued that Kim Possible reinforces that "girls can do anything they choose," but they have to look a certain way to do it, since that her female character participates in consumerism and normative femininity that her male characters don't, like shopping and spending a lot of time on their looks. Inness also felt that the feminist potential of the show is compromised by the fact that Kim surrounds herself primarily with male rather than female partners, "it contradicts messages of female solidarity."

Reception

Critical Response

In the days leading up to the premiere of Kim Possible, television critics speculated whether the show would attract a significant male audience large enough to succeed despite its female lead, blaming the failure on achieving it with the cancellation of Madeline. Ultimately, Kim Possible opened to both acclaim and a strong audience. The series continued to receive critical acclaim throughout its run, earning significant praise for its dialogue, animation, and characters. Describing the show as "infectious," Rob Owen of the Pittsburgh Post-Gazette wrote: "Blessed with a modern sense of humor and hip -- but not too hip -- vocabulary, Kim Possible should appeal to tweens (ages 9-13) who clearly targets "while dubbing Rufus star of the breakout series. Writing for The New York Times, Julie Salamon also enjoyed Rufus, writing: 'I probably would have liked Kim Impossible, even if one of her main characters hadn't been a mole-naked rat, but Rufus' gleeful presence in this Disney's new animated series points out that the show's executive producer and director, Chris Bailey, doesn't mind looking cute in obvious ways. The Herald-News 'Dave Mason wrote that Kim Possible "blends drama with humor at a fast and funny pace". In his book The Complete Directory of Prime Time Network and Cable Television Programs, 1946-Present, television historian Tim Brooks appreciated the series for having "a wonderful sense of humor about itself";.

Scott D. Pierce of the Deseret News magazine praised Kim Possible as "an entertaining show that should indeed appeal to tweens, younger kids and even their parents" it 'plays with the superhero format in a way that doesn't take itself too seriously but doesn't play to viewers. &#3. 4; Tracy McLoone of PopMatters commented: 'Kim Possible includes adult-friendly humor, in case parents feel the need to watch TV (sic) with their children. But no one in or watching the series will ever be offended or overstimulated, even surprised'. While accepting Kim as a positive role model and acknowledging that the series sometimes teaches "good lessons," Common Sense Media's Besty Wallace expressed concern about the show's emphasis on action and violence, explaining that " 34;lessons can get confused and almost lost as Heroes climb rope ladders hanging from helicopters and dodge ridges of doom, as long as you don't expect too much in educational value, you'll probably have a lot of fun with this one ". In the words of Sarah Freymiller, Sarah Freymiller opined: "Ultimately, Kim Possible was just a solid show, sparing no plot or dialogue in favor of Wile E. Coyote explosions, and its wry humor allowed to be self-aware and hip at the same time. &#3. 4; Lyn Mikel Brown was less receptive to Kim herself, criticizing the show for promoting the beautiful, skinny heroine as "your basic average girl of hers"; and apparent confidence in Ron's intelligence, as well as the fact that hers "greatest threat" it's Bonnie in opposition to evil. According to Brown, "Being the kind of girl she's accepted or being friends with guys underscores a girl's power and sets her up against other girls."

One of the most popular and successful shows on the Disney Channel, Kim Possible remains the project for which Schooley and McCorkle are best known. Kim Possible was expected to be as popular as she eventually became, proving popular with both male and female audiences. The creators said: 'Whenever there's an action addition to a show, the kids get excited, and when Kim does her martial arts and when she's doing one of these amazing stunts, the kids love to watch it... And One of the things we've always found is that kids of any age... love humor and characters that are kind of goofy, kind of goofy and weird. When we tried it, the kids were like, 'Oh, Ron stupid funny' and That it became something of a buzz phrase. &#3. 4; Kim Possible was greeted with a level of enthusiasm not experienced since the syndicated Disney Afternoon Lineup, making it the most successful Disney Channel after the 1990s. Disney Channel Worldwide President Rich Ross called Kim Possible a "standout" between the action line of the network and the animated line. The series maintains "legions" of devoted fans. A poll conducted by Disney Channel revealed that Kim Possible viewers voted for "Emotion Sickness" from season 3 as his favorite episode of the series. Entertainment Weekly ranked Kim Possible fourth on their list of the 25 Greatest Disney Channel Original Series, calling her an "animated gem.". MTV ranked Kim Possible 13 in their article "15 Disney Channel Series We Wish We Could Watch Again". The song "Call Me, Beep Me" became so popular both from the series and from Milian itself, that several of them proceeded to download it as their own cell phone.

Awards and nominations

In her first season, Kim Possible was nominated for her first and only Primetime Emmy Award in 2003, for Outstanding Animated Program. In 2004, the series was nominated for two Daytime Emmy Awards in the categories Outstanding Children's Program for Children and Performing Performer in an Animated Program. In 2005, Kim Possible was nominated for a record total of five Daytime Emmy Awards, the highest number of Emmy Award nominations received by the series. The number of nominations was also the highest received by any well-known animated series that year. For Outstanding Animated Children's Program, Outstanding Performer in an Animated Program (for Romano), Outstanding Achievement in Sound Editing, and Outstanding Achievement in Sound Mixing - Live Action and Animation, Kim Possible finally won the award, for exceptional sound mix - live action and animation. In addition to one Emmy Award and eight nominations, Kim Possible has also won Parents' Choice Awards and Annie Awards for Best Children's Program and Best TV Series, respectively.

Related Media

Movies

The success of Kim Possible spawned two TV movies based on the series, making it the first animated series to be adapted into a Disney Channel Original Movie. The first, Kim Possible: Across Time, is sci-fi and premiered on Disney Channel on November 28, 2003, following Kim as she travels back in time to save the world. Dubbed an "extended episode," the film also explores her character's origin, revealing how she and Ron became crime fighters and features an all-star cast. The second, Kim Possible Movie: No Es Para Tanto, was released in 2005 and was originally going to be the series finale. But due to popular demand, the series was renewed for another season.

Video games and merchandise

The success of Kim Possible spawned its own series of video games; A total of six video games were released, supported by various game consoles and platforms:

  • Disney Kim Possible: Revenge of Monkey Fist (GBA) - Released on 15 November 2002
  • Disney Kim Possible 2: Drakken Dementia (GBA) - published, September 22, 2004
  • Disney Kim Possible 3: Possible Team (GBA) - published, July 26, 2005
  • Disney Kim Possible: Kimmunicator (DS) - published, November 9, 2005
  • Disney Kim Possible: Eye Monkey Legend (PC) - published, May 16, 2006
  • Disney's Kim Possible: What is the switch? (PS2) - published, October 19, 2006
  • Disney Kim Possible: Global Gemini (DS) - published, February 13, 2007

In 2003, Disney began using the popularity of Disney Channel's Kim Possible and Lizzie McGuire in an attempt to revive the company's marketing division, which had been suffering from declining interest in film and television ties.. In June 2004, McDonald's customers received Kim Possible memorabilia ranging from action figures to spy gear and accessories with their Happy Meal purchase. Customers were given a selection of 8 different interactive toys to choose from, including a magnetic drawing tablet designed to look like the Kimminucator and action figures of Kim, Ron, Rufus, Monkey Fist and Shego.

Attraction at Epcot

Based on the series, the Kim Possible World Showcase Adventure was an interactive attraction that took place in several of Epcot's World Showcase pavilions at Walt Disney World. The attraction is an electronic treasure hunt that has guests wearing "Kimmunicators" (actually, the modified cell phones) to help Kim Possible and Ron Stoppable solve a "crime" or disrupt the "plans of a wicked man for global domination". The "Kimmunicator" it is capable of triggering specific events within the grounds of the pavilion that provide clues to complete the adventure. Launched in January 2009 and brought to you by Verizon Wireless, the adventure is included with park admission.

The attraction was closed on May 18, 2012 to make way for a similar attraction themed around the character of "Agent P" from Disney Channel animated television show Phineas and Ferb. The new attraction, now called Disney's Phineas and Ferb's Agency P World Showcase Adventure, opened in June 2012.

List of episodes

Season Episode USA Hispanoamérica Spain
Start Final Start Final Start Final
121 7 June 2002 16 May 2003 13 January 2003 3 November 2003 10 March 2003 31 October 2003
230 18 July 2003 5 August 2004 1 March 2004 20 December 2004 25 January 2004 31 January 2005
314 25 September 2004 10 June 2006 11 April 2005 29 January 2007 13 May 2005 28 February 2007
422 10 February 2007 7 September 2007 3 September 2007 4 February 2008 5 October 2007 8 February 2008

Seasons

Lilo & Stitch crossover

A crossover episode of Lilo & Stitch: The Series and Kim Possible was broadcast as part of the second season of the previous show. Titled 'Rufus', the episode is the nineteenth of the second season. In this episode, Lilo contacts Kim and Ron to help them rescue Stitch, who has been captured by Drakken and Shego. Meanwhile, Jumba mistakes Rufus for one of his missing experiments.

First season

  • Number of episodes: 21

The drawing style is different from the other seasons, like for example: Kim's eyes are very big and protruding, Ron's ears and certainly his face.

Second season

  • Number of episodes: 32, including the film Problems in time

In this season the character traits are more human, and it even includes Kim Possible's first film (not Disney original), Trouble in Time.

Third season

  • Number of episodes: 16, including the film A whole Drama. comprising 3

The third season had fewer episodes than the rest. This was the premiere of Kim Possible's second film, Todo un Drama (What a drama), where the series is completely turned around, as well as being the old end of the series (Before knowing about the fourth season) is the key to the relationship of the protagonists, who after several dramas and problems, end up together, it is even the first and only (to date), original Disney Channel movie by Kim Possible.

Season Four

  • Number of episodes: 23

Season four included many changes to the series, such as Ron's new sister Hannah and Kim's new battle outfit. The drawing quality changed, Ron is drawn looking twenty years old, while the protagonist is drawn more plain. The humor also underwent a transformation.

The season included new villains, such as Camille León and Yono. Also the relationship between Kim and Ron, was more romantic and sentimental, the amazing appearance of the mystical power of Ron's monkey, which took place in Graduation (Part 2) and the new style of the opening theme of the series, including the new way to end the episodes, no longer with the static image of Kim watching the Kimmunicator, now with an extra scene from the chapter.

DVDs

Volume Release Date Episodes
Kim Possible: Secret Records 2003 "The Attack of Killer Babies"
"Downhill"
"Partners"
"Crush (Bonus Episode)
Kim Possible: Problems in Time 28 November 2003 "Present"
"Pasado"
"Future"
Kim Possible: Expediente de los villanos 2004 "Blush"
"Animal Attraction"
"Number One"
"Showdown at Crooked D"
Kim Possible Movie: A Drama 2005 "Part 1"
"Part 2"
"Part 3"
"Mano de Gorila" (Bonus Episode)
Kim Possible: Monkey Business
(Europe and Australia only)
2007 "Monkey Fist Strikes"
"Monkey Ninjas in Space"
"The Full Monkey"
"Gorilla Fist"
Kim Possible Movie: Graduation 2007 "Part 1"
"Part 2"
Kim Possible: Season No.2 2010 (USA & Canada) "Crush"
"Sink or Swim"
"The New Ron"
"Tick-Tick-Tick"
"Downhill"
"Good Nacho"
"Number One"
"Mind Games"
"Royal Pain"
"Coach Possible"
"Pain King vs. Cleopatra"
"Monkey Fist Strikes"
"October 31st"
All the News.
"Kimitation Nation"
"The Twin Factor"
"Animal Attraction"
"Monkey Ninjas in Space"
"Ron the Man"
"Low Budget"
Kim Possible: Season No.2 2010 (USA & Canada) "Naked Genius"
"Grudge Match"
"Two To Tutor"
"The Ron Factor"
"Car Trouble"
"Rufus in Show"
"Adventures in Rufus Sitting"
"Job Unfair"
"The Golden Years"
"Virtu-Ron"
"The Fearless Ferret"
"Exchange"
"Rufus Verses Commodore Puddles"
"Day of the Snowmen"
"To Sitch In Time Present"
Sitch In Time Past
Sitch In Time Future
"A Very Possible Christmas"
"Queen Bebe"
"Hidden Talent"
"Return to Wannaweep"
"Go Team Go"
"The Full Monkey"
"Blush"
"Partners"
"Oh Boyz"
"Sick Day"
"The Truth Hurts"
"Mother's Day"
"Motor Ed"
"Ron Millionaire"
"Triple S"
"Rewritting History"

Video games

Most of the games are designed for portable consoles, (Game Boy Advance and Nintendo DS) however the last game was developed for PlayStation 2. Currently the series has 6 video games.

Disney's Kim Possible: Revenge of Monkey Fist

Platform: Game Boy Advance Release date: November 13, 2002.

Developer: Disney Interactive.

Distributor: THQ

Classification: (E) for all ages. (suitable for all ages)

Summary: "The Revenge of Mano de Mono" It is a simple adventure in which Kim is controlled, with the availability of attacks and tools. The most remarkable thing about the game is its development. Unfortunately, it's pretty straightforward and 'winnable', and the music isn't too slick, plus graphics-wise it leaves a lot to be desired.

In-game story: Ron was kidnapped and Kim must save him.

Disney's Kim Possible 2: Drakken's Demise

Platform: Game Boy Advance Release date: September 15, 2004.

Company: Disney Interactive.

Distributor: THQ

Classification: (E) for all ages. (suitable for all ages)

Summary: In "The return of Drakken", we will see a much more dynamic Kimberly Ann in her movements, and decidedly with notable improvements at the time of the development of the Game, we have more tools to use and a more adventure to overcome. The aspects that had made "Incomplete" They were not much changed from their previous version, little development in the Music, little development in the scenarios, and, worst of all, little development of enemies.

In-game story: Kim will have to face different villains and prevent them from committing their evil purposes.

Disney's Kim Possible 3: Team Possible

Platform: Game Boy Advance Release date: August 21, 2005.

Company: Disney Interactive.

Distributor: THQ

Classification: (E) for all ages. (suitable for all ages)

Summary: "Team Possible", such is the name of the latest installment for the Game Boy Advance, is one of the best developed so far. This time we will be able to control, not only Kim and Rufus, but also Ron, and enjoy the different "toys" that you can choose with each one. There will also be a wide variety of enemies such as Monkey Hand, Drakken, and Mr. Senior Mr. The music and graphics, while they may feel quite different, are nothing short of just 'nice'.

In-Game Story: In this adventure, Kim will try to stop many of her enemies from taking over the world.

Disney's Kim Possible 4: Kimmunicator

Platform: Nintendo DS Release date: November 9, 2005.

Company: Disney Interactive.

Distributor: THQ & Buena Vista Games.

Classification: (E) For all ages. (suitable for all ages)

Summary: "Kimcommunicator" The latest installment of the saga based on the Disney heroine. Kim Possible, and also the first adventure made in three dimensions. This time, we can count on many of the outstanding features of the previous games but with a great gameplay advantage, provided by the new Nintendo DS. This time we will be able to put Kim in more than two costumes, including the cheerleader, the stealth, the common battle and others, the music this time is quite careful, but without being excellent. As far as the development is concerned, it can be said that it is a very well made game, quite fun and fundamentally similar to Kim's adventures in the Series, unfortunately it is very short and, after a while, simple.

In-game story: Kim's cybertronic friend Wade is kidnapped, and she must rescue him.

Disney's Kim Possible 5: Global Gemini

Platform: Nintendo DS

Company: Disney Interactive - Buena Vista Games.

Distributor; N/A

Classification: (E) for all audiences. (suitable for all ages)

Summary:

In-Game Story: N/A

Disney's Kim Possible 6: What's the Switch?

Platform: PlayStation 2, Xbox (Not released)

Company: Disney Interactive

Distributor: N/A

Classification: (E) for all audiences. (suitable for all ages)

Summary: KP: What's the Switch?, is the first and only game in the series in which the PlayStation 2 console is used, In addition to the fact that the game was also planned for the Xbox console launch original but was canceled without apparent reason. includes 11 missions in which players can control Kim, Shego, or Rufus (characters are designated for each level), plus the ability to acquire and use six tools, and two-player mode.

Observing in detail, it can be considered that this game is the best that the program has achieved, its music is very careful and reaches perfection, the characters (Kim and Shego) can change their costumes (8 clothes for each one), the environment within the game becomes realistic and varied, the development takes place in a simple, but elaborate way. In the game, the original voices of the characters were used to develop the story and even small video clips, which yes, the game becomes very simple once played and there are not many varieties of villains, since only 2 are used (Prof.Dementor and later, Monkey Hand, which is included when beating the levels)

In-game story: Kim and Shego have to work together, after the "evil" Dr.Drakken's mind is swapped with Ron Stoppable's.

Awards and nominations

Year Prize Category Nominees Outcome
2005 Daytime Emmy Awards Outstanding Sound Mixing - Live Action and AnimationMelissa Ellis and Fil Brown Winners
  • Wd Data: Q203707
  • Commonscat Multimedia: Kim Possible / Q203707

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