Annex: Video games for Virtual Boy
The Virtual Boy was the first game console sold that was capable of using VR graphics. It was created and developed by Gunpei Yokoi—the creator of the first Game Boy and the Metroid video game franchise. The Virtual Boy was released by Nintendo on July 21, 1995 in Japan and the August 14, 1995 in North America with the launch titles Mario's Tennis, Red Alarm, Teleroboxer, and Galactic Pinball. The last game released for the Virtual Boy was 3D Tetris, released on March 12, 1996. In total, 22 games were released for the console; however, only fourteen did so in North America. The most successful games released for the system, according to Nintendo Power magazine, were Virtual Boy Wario Land, Galactic Pinball, Mario's Tennis, Nester's Funky Bowling, and Red Alarm.
The Virtual Boy was an attempt to simulate virtual reality. The user looks through a viewfinder located on the front of the console, where a projector beams red and black monochrome images for the player's vision—a technique similar to those used in IMAX movies. The Virtual Boy was considered a sales flop, selling only 770,000 units before being withdrawn from the market a year after its release. Some reasons for the failure include implementing a red and black monochrome system instead of using a full color system, awkwardness to play, a price tag of $179.95 (for comparison, the Game Boy had a starting price of $179.95). for $109.95), and the public's expectation for the fifth generation of video game consoles, which included the Nintendo 64, Sega Saturn, and the PlayStation. As a result, Yokoi called for his resignation from Nintendo.
The following list contains all games released for the Virtual Boy, either in Japan only, North America only, or both. The Virtual Boy was released in North America and Japan. Titles in English and Japanese, as well as release dates in both territories, are given where possible.
Games Released
English Title | Japanese title | Distributor | Release date in North America | Release date in Japan |
---|---|---|---|---|
3D Tetris | Polygo Block | Nintendo | 01996-03-22 22 March 1996 | He didn't get to throw |
Galactic Pinball | Galactic Pinball | Nintendo | 01995-08-14 14 August 1995 | 01995-07-21 21 July 1995 |
Golf | T ignoreE Virtual Golf | NA Nintendo JP T fakeE Soft | November 1995 | 01995-08-11 11 August 1995 |
Jack Bros. | Jack Bros. No Hiihoo Airo | Atlus | October 1995 | 01995-09-29 29 September 1995 |
- | Innsmouth no Yakata | I'm Max. | He didn't get to throw | 01995-10-13 13 October 1995 |
Mario Clash | Mario Clash | Nintendo | October 1995 | 01995-09-28 28 September 1995 |
Mario's Tennis | Mario's Tennis | Nintendo | 01995-08-14 14 August 1995 | 01995-07-21 21 July 1995 |
Nester's Funky Bowling | - | Nintendo | 01996-02-26 26 February 1996 | He didn't get to throw |
Panic Bomber | Tobidase! Panibomb | Nintendo | December 1995 | 01995-07-21 21 July 1995 |
Red Alarm | Red Alarm | Nintendo | 01995-08-14 14 August 1995 | 01995-07-21 21 July 1995 |
- | SD Gundam Dimension War | Bandai | He didn't get to throw | 01995-12-22 22 December 1995 |
- | Space Invaders Virtual Collection | Taito | He didn't get to throw | 01995-12-01 1 December 1995 |
- | Space Squash | Coconuts Japan | He didn't get to throw | 01995-09-29 29 September 1995 |
Teleroboxer | Teleroboxer | Nintendo | 01995-08-14 14 August 1995 | 01995-07-21 21 July 1995 |
- | V-Tetris | Bullet-Proof Software | He didn't get to throw | 01995-08-25 25 August 1995 |
Vertical Force | Vertical Force | Nintendo | December 1995 | 01995-08-12 12 August 1995 |
- | Virtual Bowling | Athena | He didn't get to throw | 01995-12-22 22 December 1995 |
Virtual Boy Wario Land | Virtual Boy Wario Land | Nintendo | 01995-11-27 27 November 1995 | 01995-12-01 1 December 1995 |
- | Virtual Fishing | Pack-In-Video | He didn't get to throw | 01995-10-06 6 October 1995 |
- | Virtual Lab | J-Wing | He didn't get to throw | 01995-12-08 8 December 1995 |
Virtual League Baseball | Virtual Pro Yakyū '95 | Kemco | 01995-09-11 11 September 1995 | 01995-08-11 11 August 1995 |
Waterworld | - | Ocean Software | 01995-12-21 21 December 1995 | He didn't get to throw |
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